This Spin to Win is an Eighth Grade Math Activity with 35 different activities for your students to use over and over in your class to practice concepts, integrate easily for remediation, allow for students to demonstrate their understanding of all the concepts in your grade level!
Eighth Grade Spin to Win includes:
► Teacher Information (How to Play, Materials Needed, etc.)
► Table of Contents
► Sample Spinner Activity Available for FREE here
► 35 Spinner Games (concepts covered listed below)
Concepts Covered in this Eighth Grade Math Activity Set:
► Repeating and Terminating Decimals
► Square Roots
► Cube Roots
► Scientific Notation Conversions (2 different spinner games)
► Adding Scientific Notation (2 different spinner games)
► Subtracting Scientific Notation (2 different spinner games)
► Multiplying Scientific Notation (2 different spinner games)
► Dividing Scientific Notation (2 different spinner games)
► Graphing Proportional Relationships
► Finding the Slope of a Line
► Finding the Equation of a Line
► Simplifying Equations (2 different spinner games) One FREEBIE in Preview
► Distributive Property
► Solving Linear Systems Algebraically
► Linear Equations with Two Variables
► Graphing y=mx+b
► Determining Rate of Change in a Function
► Translations on a Coordinate Grid
► Reflections on a Coordinate Grid
► Rotations on a Coordinate Grid
► Dilations on a Coordinate Grid
► Angles in Triangles (2 different spinner games)
► Angles formed by Transversals
► Pythagorean Theorem
► Volume of a Cone
► Volume of a Cylinder
► Volume of a Sphere
Aligned to standards taught in Eigth Grade Math nationwide (including Common Core, TEKS, and Oklahoma Academic Standards).
Personal Copyright: The purchase of this product allows you to use these activities in your personal classroom for your students. You may continue to use them each year but you may not share the activities with other teachers unless additional licenses are purchased. The license for this purchase is NON-TRANSFERABLE. Site and District Licenses are also available.
4mulaFun®, Flippables™ and Solve and Snip™ are trademarks of Smith Curriculum and Consulting (formerly FormulaFun Inc. dba 4mulaFun), and are registered in the United States and abroad. The trademarks and names of other companies and products mentioned herein are the property of their respective owners. Copyright © Smith Curriculum and Consulting, Inc. All rights reserved.
DISCLAIMER: With the purchase of this file you understand that this file is not editable in any way. You will not be able to manipulate the lessons and/or activities inside to change numbers and/or words.